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Interface: LabelsData

Defined in: storage/labels.ts:29

Loaded label image data providing a tiled, multi-resolution integer raster

Each pixel value represents a label (segment) ID.

Extends

Methods

destroy()

destroy(): void

Defined in: storage/base.ts:12

Releases all resources held by this data object

Returns

void

Inherited from

ItemsData.destroy


getHeight()

getHeight(level?): number

Defined in: storage/labels.ts:42

Returns the full labels image height in pixels

Parameters

level?

number

Pyramid level (defaults to the highest resolution)

Returns

number


getIds()

getIds(): number[]

Defined in: storage/base.ts:23

Returns an array of item IDs

Returns

number[]

Inherited from

ItemsData.getIds


getLevelCount()

getLevelCount(): number

Defined in: storage/labels.ts:45

Returns the number of pyramid levels

Returns

number


getLevelScale()

getLevelScale(level): number

Defined in: storage/labels.ts:53

Returns the scale factor for a given pyramid level relative to the highest resolution

Parameters

level

number

Pyramid level

Returns

number


getSize()

getSize(): number

Defined in: storage/base.ts:26

Returns the total number of items

Returns

number

Inherited from

ItemsData.getSize


getTileHeight()

getTileHeight(level): number

Defined in: storage/labels.ts:67

Returns the tile height for a given pyramid level

Parameters

level

number

Pyramid level

Returns

number


getTileWidth()

getTileWidth(level): number

Defined in: storage/labels.ts:60

Returns the tile width for a given pyramid level

Parameters

level

number

Pyramid level

Returns

number


getWidth()

getWidth(level?): number

Defined in: storage/labels.ts:35

Returns the full labels image width in pixels

Parameters

level?

number

Pyramid level (defaults to the highest resolution)

Returns

number


loadTile()

loadTile(level, x, y, options?): Promise<UintArray>

Defined in: storage/labels.ts:77

Loads a single tile as an unsigned integer array

Parameters

level

number

Pyramid level

x

number

Tile column index

y

number

Tile row index

options?

Optional abort signal and progress callback

onProgress?

ProgressCallback

signal?

AbortSignal

Returns

Promise<UintArray>